OpenGL Game Development (平装)

分类: 图书,进口原版书,Computers & Internet(计算机与网络),Home Computing(家用计算),
品牌: Chris Seddon
基本信息出版社:JONES & BARTLETT PUBL INC (2010年12月15日)平装:400页ISBN:0763792608条形码:9780763792602ASIN:0763792608
商品描述媒体推荐This book covers the fundamentals of Microsoft Windows application development through the construction of a Map Editor, development of a Game Engine, and OpenGL rendering through the creation of a first-person shooter video game. Building from the concepts first discussed in the original OpenGL Game Development book, this Second Edition introduces new subjects including: OpenGL Shader Language (GLSL), Normal Mapping, The Collada File Format and more! Ideal for programmers with beginner to intermediate levels of experience in C/C++, seeking knowledge of the Open Graphics Library (OpenGL), this book breaks down topics into step-by-step sections, with numerous examples and exercises. Each chapter includes goals that can be used as guidelines for student projects, terminology sections, and module-specific tasks/assignments that are required to advance to the next chapter.