精通 Autodesk VIZ“X”(含光盘)MasteringTM Autodesk VIZ 2008

分类: 图书,进口原版书,计算机 Computers & Internet ,
作者: Jon McFarland 著
出 版 社:
出版时间: 2007-10-1字数:版次: 1页数: 983印刷时间: 2007/10/01开本: 16开印次: 1纸张: 胶版纸I S B N : 9780470144824包装: 平装编辑推荐
作者简介:Jon McFarland manages a design department at a property development company, where he uses AutoCAD and VIZ to create visualizations of proposed facility construction and expansions. An Autodesk Authorized Author, Jon has written or cowritten five books, including Mastering Autodesk VIZ 2007 (Sybex) and AutoCAD 2008 and AutoCAD LT 2008: No Experience Required (Sybex). He has also taught VIZ, AutoCAD, and 3ds Max courses at the university level.
内容简介
In Mastering Autodesk VIZ 2008, VIZ expert Jon McFarland teaches you how to get the most out of Autodesk's potent 3D modeling, animation, and rendering software. As you follow real-world examples, you'll quickly see how to apply these techniques to your design projects. Whether you're entirely new to VIZ or simply want to master its newest features, this book offers the clear explanations and step-by-step instruction you need to make VIZ work for you.
Coverage includes:
Finding your way around in VIZ
Linking to AutoCAD files
Modeling using primitive and compound objects
Editing using modifers and sub-objects
Creating complex shapes with surface modeling tools
Managing your design data more efficiently
Simulating lighting effects accurately with global illumination
Rendering real-world surfaces with Architectural material
Setting up animated walk-throughs
Using radiosity to create accurate scene lighting
Using mental ray to achieve the most realistic rendering
Producing design presentation views
Understanding keyframes and function curve editing
Acquiring 3D models and props from the Web
目录
Introduction
Chapter 1: Getting to Know VIZ
Chapter 2: Introducing VIZ Objects
Chapter 3: Creating Shapes with Splines
Chapter 4: Editing Meshes and Creating Complex Objects
Chapter 5: Creating AEC and Entourage Objects
Chapter 6: Organizing and Editing Objects
Chapter 7: Light and Shadow
Chapter 8: Enhancing Models with Materials
Chapter 9: Staging Your Design
Chapter 10: Working with Files
Chapter 11: Using Radiosity
Chapter 12: Using mental ray
Chapter 13: Understanding Animation
Chapter 14: Creating Animations
Chapter 15: Using Photoshop with VIZ
Chapter 16: Combining Photographs with VIZ Designs
Chapter 17: Using Other Autodesk Applications with VIZ
Appendix A: The Bottom Line
Appendix B: Modifiers and Materials
Appendix C: Patches and NURBS Surfaces
Appendix D: Helpers and Effects
Index