王朝网络
分享
 
 
 

《工人物语7:王国之路》(The Settlers 7: Paths to a Kingdom)破解版[光盘镜像]

王朝简介·作者佚名  2010-04-29  
宽屏版  字体: |||超大  
 说明  因可能的版权问题本站不提供该资源的存贮、播放、下载或推送,本文仅为内容简介。

中文名称: 工人物语7:王国之路

英文名称: The Settlers 7: Paths to a Kingdom

游戏类型: SLG 策略游戏

资源格式: 光盘镜像

版本: 破解版

发行时间: 2010年

制作发行: Blue Byte

Ubisoft

地区: 美国

语言: 英文

简介:

中文名称:工人物语7:王国之路

英文名称:The Settlers 7: Paths to a Kingdom

游戏语言:英文

开发厂商:Blue Byte

发行厂商:Ubisoft

游戏类型:策略

发行日期:2010年3月23日

官方网站:http://thesettlers.us.ubi.com/the-settlers-7/

游戏介绍:

由Blue Byte 研发的《工人物语7》此次将给予玩家机会去选择最佳的方式,带领他们的王国迈向胜利之路,玩家将在文艺复兴初期的欧洲展开一段冒险。 Ubisoft 表示,《工人物语7》将带领《工人物语》系列这套经典策略游戏进入下一个境界,游戏采用的核心机制将延续此系列的成功元素并且不断创新,让玩家有能力去开拓他们独特、令人激动的冒险历程。

《工人物语7》结合了运输、生产等内容,让玩家透过军事(建立强大的军队)、贸易(占领最佳贸易路线以取得财富)与科学(建立寺庙等组织来获取技术)来迈向胜利之路;游戏不仅采用新的图像引擎,并强调采用更加进化的AI,每个独特行为都将拥有超过十多个AI 档来运作。

Ubisoft 表示,《工人物语7》强调更为丰富的游戏玩法,更加深入的建筑与制造系统,让玩家可以一村又一村的拓展他们的王国,并且优化他们拥有的生产链与运输系统。

玩家在《工人物语7》中,根据每个人不同的玩法,将可以解开不同的内容与独特的可能性,游戏同时带来全新胜利点系统,让游戏更加紧张刺激、更具竞争性;玩家在游戏中的众多选择,将可能在不同形式下来获得不同胜利点,也就是说玩家所作的选择将可能影响他们所属王国的变化。

游戏同时提供多样化多人游戏模式,包括遭遇战、合作模式或是经典的对抗模式,游戏同时将提供排行榜,并将陆续释出更多的下载游戏内容等。

配置需求:

操作系统 Windows XP或Windows Vista

DirectX 9.0c

处理器 Pentium 4 1.8 GHz, Athlon XP 1800+ CPU

内存 512 MB RAM

显卡 64 MB 兼容DirectX 9.0c

支持顶点着色引擎1.1和像素着色引擎1.3 (建议像素着色引擎2.0)

NVIDIA GeForce4 Ti 或以上/ATI RADEON 9500或以上

声卡 兼容DirectX 9.0c

安装信息:

2. 载入镜象

3. 安装游戏

4. 在\Razor1911\Update\目录下找到升级补丁并安装

5. 将 \Razor1911\Crack目录下的文件复制到以下目录,比如: X:\Program Files (x86)\Ubisoft\The Settlers 7 - Paths to a Kingdom\

6. 备份并删除 "My Documents\Settlers7\Profiles.xml"

7. 开始游戏

代码

▄▄▀▀▀▄

▄▄▀▀ ▄▄█ ▀▀▀▄▄▄▄

█ ▄▄█████▄███▄▄▄▄ ▀█▄▄▄▄▄ ▄█▀▀▀█ ▄▄▄

▀▄▄ ▀███▀ ▀▀██████▄ ▀▀▀▀▀▀▀▀█▄█▀▀▀▀▀▀▀▀▀▀▀██▀ ▄▀ █▄▄█▀ ▄ ▀▀▀▀▄▄

█ ███ ▄█████▀ ▀▀▀████ ▀█ ▄█████████▄ ▄███▄ ▀ ▄▄██▄▀██▄▄ ▀▄

█ ███ ▄██▀▀▀▀ ▄▀ ▄██▀███ ▀█▀ ▄██▀ ▄█▀ ▀███▄ ███ ▀███▄ █

█ ███▄██▄ ▄▄██▀ ███ ▄ ███ ▀▄▄ ▄██▀ ▄██▄ ▀▄ ▀███▄███ ▄██▀▀ ▄▀

█ ███▀████▄ ██ ███▀ ███ ▀ ▄██▀ ▄████▄ ▀ ▄█▀ ███▀██▄ ▄▀

█ ███ ▀████▄ ▄███ ▄▄█▀▀███▄███▄▄▄▄███ ▀███▄█▀ ███ ▀██▄ ▀▄▄

▄▀ ▄███▄ ▄ ▀████▄▀██▀▀▀ ▄ ▀▀▀▀███▀▀▀▀▀▀▀ ▄ ▀█▀ ▄█ ▀▀▀▀▀ ▄ ▀██▄ ▀▀▄▄▄▄

█▄ ▀▀▀▀▀▀▀ █▄ ▀█████▄▄ ▀▀▀▀▀██▄ ▀▀▄ ██▀▀▀██ ▀ ▄███▀▀▀▀▀▀▀▀▀▄ ▀▀██▄▄ ▄ ▀▄

▀▀▀█▀▀▀▀▀▀▀▀▀▀▀█▄▄▀▀███████▄▄▄ ▄▄▀ ▄▄█ █▀▀▀▀▀ ▀▀▄▄▄ ▀▀▀ ▄▀

▀▀█▄▄▄ ▀▀▀▀█████▀▀ ▄█▀ ▀▀▀▀▀

▀▀▀▀▀▀▄▄▄▄▄▄▄▀▀ 1 9 1 1 <JED>

┌────────────────────────────────────────────────────────────────────────────┐

│ Razor 1911 proudly presents: │

│ The Settlers 7: Paths to a Kingdom │

│ (C) Ubisoft │

├───────────────────────┬────────────────────────────────────────────────────┤

│ Date: 2010-04-27 │ Game Type : Strategy │

│ Size: 1 DVD │ Protection: Ubisoft DRM + Custom Server-Side Stuff │

└───────────────────────┴────────────────────────────────────────────────────┘

Game Notes

~~~~~~~~~~

The Settlers 7: Paths to a Kingdom ties in with the tradition of the series

success while bringing a fresh, modern and innovative strategy game, based on

strong game mechanics and deep gameplay that are hallmarks of the highly

acclaimed Settlers franchise. Players will easily become engaged in an

exciting campaign, skirmish maps or multi-player challenges in a world of

lush forests, open meadows, fast flowing rivers, and high mountains.

Install Notes

~~~~~~~~~~~~~

1. Extract RARs

2. Mount or Burn image

3. Install the game

4. Install the update located in \Razor1911\Update\

5. Copy the whole content of \Razor1911\Crack to your game folder overwriting

any existing files.

Example: X:\Program Files (x86)\Ubisoft\The Settlers 7 - Paths to a Kingdom\

6. Make sure to back up and then delete any previous copies of

"My Documents\Settlers7\Profiles.xml"

7. Start the game (admin rights may be required the first time you run it)!

8. Have Fun!

Minor recurring freezes after every ~10 min. of playing the game are due to a

faulty implementation of the autosave mechanism and are NOT crack-related.

Scene-related rants & stuff:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~

As far as previous 'cracks' of Ubisoft's new DRM system are concerned:

Both of Skidr0w's releases show us they haven't had a look (probably

even didn't find) the actual protection code and everything hints on em

using parts of publicly collected 'challenge/response' pairs. Luckily

Assassin's Creed II is probably the only target ever where this approach

of 'emulating' the server by a static lookup will yield any measurable

success (due to a basic design flaw in an otherwise pretty neat

idea of software protection). In fact, we considered this approach as

generally too unreliable and 'unworthy' of a scene crack, so we didn't

care about doing it. Instead we opted for going for the arguably

most challenging implementation of Ubisoft's new DRM first

(emulating actual server-side game code). So here it is: The first

Ubisoft DRM crack!

@RELOADED:

Congrats on your recent advances in automating your Solidshield VM cracks.

We actually respect that. However, we wonder why you didn't go all the way

and recompiled the fixed decompiler output to optimized native x86 code as

we did as early as with Perry Rhodan (followed by Anno 1404).

Although we think there's not much merit to discussing technical details in

.nfos (mostly because it's impossible for anyone lacking the skills and

sources to fact-check these statements) we feel the need to preempt all

that made-up "they-ripped-it-from-some-unprotected-tuvaluan-multi12-binary"

bullshit that's sure to follow:

We invite anyone who is able to and interested enough in this to check the

history of scene-released Solidshield VM cracks taking into account things

like availability of possible alternate sources for the protected code

fragments at the time of release, similarity to compiled code (i.e. 'copy &

paste cracks' from differently protected or unprotected binaries), the

rebuilt code's resemblence of the original VM instructions regarding

sequence of mnemonics etc.pp. We're pretty confident (read '100% certain')

you'll come to the conclusion that we were first with respect to rebuilding

actual Solidshield VM code.

Nvm, 'mild respect'!;)

P.S.

Finally, there's a chance of the good ol' times coming back (when

protections had to be dealt with on a per title basis by skilled

individuals) and an opportunity of telling the sharpies from the fakers

again. Thanks Ubi! (Yup, we're actually serious about this :))

Razor 1911 Greetings

~~~~~~~~~~~~~~~~~~~~

To our demo division heroes: Your cracktro rocks (we expected no less;))!

/\

Razor 1911 /__\ Since 1985

/\ /\

/__\/__\

SUPPORT THE COMPANIES THAT PRODUCE QUALITY SOFTWARE!

IF YOU ENJOYED THIS PRODUCT, BUY IT! SOFTWARE AUTHORS DESERVE SUPPORT!!

 
 
 
免责声明:本文为网络用户发布,其观点仅代表作者个人观点,与本站无关,本站仅提供信息存储服务。文中陈述内容未经本站证实,其真实性、完整性、及时性本站不作任何保证或承诺,请读者仅作参考,并请自行核实相关内容。
2023年上半年GDP全球前十五强
 百态   2023-10-24
美众议院议长启动对拜登的弹劾调查
 百态   2023-09-13
上海、济南、武汉等多地出现不明坠落物
 探索   2023-09-06
印度或要将国名改为“巴拉特”
 百态   2023-09-06
男子为女友送行,买票不登机被捕
 百态   2023-08-20
手机地震预警功能怎么开?
 干货   2023-08-06
女子4年卖2套房花700多万做美容:不但没变美脸,面部还出现变形
 百态   2023-08-04
住户一楼被水淹 还冲来8头猪
 百态   2023-07-31
女子体内爬出大量瓜子状活虫
 百态   2023-07-25
地球连续35年收到神秘规律性信号,网友:不要回答!
 探索   2023-07-21
全球镓价格本周大涨27%
 探索   2023-07-09
钱都流向了那些不缺钱的人,苦都留给了能吃苦的人
 探索   2023-07-02
倩女手游刀客魅者强控制(强混乱强眩晕强睡眠)和对应控制抗性的关系
 百态   2020-08-20
美国5月9日最新疫情:美国确诊人数突破131万
 百态   2020-05-09
荷兰政府宣布将集体辞职
 干货   2020-04-30
倩女幽魂手游师徒任务情义春秋猜成语答案逍遥观:鹏程万里
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案神机营:射石饮羽
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案昆仑山:拔刀相助
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案天工阁:鬼斧神工
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案丝路古道:单枪匹马
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案镇郊荒野:与虎谋皮
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案镇郊荒野:李代桃僵
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案镇郊荒野:指鹿为马
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案金陵:小鸟依人
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案金陵:千金买邻
 干货   2019-11-12
 
>>返回首页<<
推荐阅读
 
 
频道精选
静静地坐在废墟上,四周的荒凉一望无际,忽然觉得,凄凉也很美
© 2005- 王朝网络 版权所有