《3D游戏开发工具和游戏引擎套件》(Unity Indie )V2.5[压缩包]
中文名: 3D游戏开发工具和游戏引擎套件
英文名: Unity Indie
资源格式: 压缩包
版本: V2.5
发行时间: 2009年
制作发行: Unity Technologies
地区: 丹麦
语言: 英文
简介:


Unity Technology最近刚刚发布他们的游戏开发工具/游戏引擎Unity的最新版,Unity 2.5。
这是一个3D游戏开发工具和游戏引擎套件,其中包括了图形、音频、物理、网络等多方面的引擎支持,并且有一个非常强大的编辑器来整合这一切。原本是一个针对Mac、Windows和Linux的游戏开发套件,后来发展到也能够在iPhone和Wii上部署,或者在Web上部署。不但如此,最新的Unity 2.5中的编辑器本身就是用Unity来实现的,也因此Unity的开发套件本身也可以在Windows上运行了(在此之前开发游戏需要用Mac)。
Unity 使用了Mono作为脚本引擎的虚拟机,并以C#或者一种类似JavaScript的语言为脚本语言。这在游戏引擎中并不多见(另外一个例子是Second Life也采用了Mono作为脚本引擎,C#作为脚本语言)。在游戏引擎中的应用也促使了Mono自身的进步,包括Mono.Simd等,使得Mono或者说托管代码更适合于游戏开发。




Unity V2.5版完全支持Windows Vista和XP,将Mac OS X中的功能和互操作性在Win系统中100%重建了.在两台系统平台上运行相同的引擎,外观和功能都相同.最好的地方就是Unity3D可以在任一平台建立任何游戏--这是跨平台的真正意义!
增强易用性
可以方便快捷的找到您需要的工具.播放按钮放在窗口的上方中部,清晰可见方便你播放,测试和优化你的工程.当你按下按钮时,编辑器将高亮你的游戏窗口而减暗其余的东西,让你更专心的创建发挥你的灵感.
3ds Max的导入
拖放您的*.max文件到编辑器中,包含基于所有骨骼动画,多UV通道及顶点着色.现在已经可以像Unity3D支持Maya,Blender一样的支持Autodesk 3ds Max了.对于其他3D应用程序,Unity3D的Windows平台已经集成了最新的FBX插件.
选项卡式的界面
我们采取最好的方案去设计程序,并已超过几十次的改善改写编辑器.最明显的变化是选项卡似的界面,窗口上的每一部分界面都可以移动,甚至任意将不同的部分结为一个新的工具栏组.
精确的导航和绘制工具
可设定位置,缩放和旋转的定制递增量捕捉.在一定范围内拖拽物体将自动吸附任何物体表面.用我们说的重新设计的旋转工具可以非常方便的在局部坐标系或世界坐标系操作物体.
可完全定制的编辑器
Unity自己的GUI创建系统-UnityGUI,现在整个编辑器允许你调整为属于你自己的独一无二的设计工具,AI控制工具,调试工具,难以调整的工具或其他任何你需要的工具.超过130个权限的API接口使你能够创建专有的编辑工具,并嵌入到现有的编辑器界面.
Unity入门教程 http://www.indiegm.com/tutorial/unity-flash-unity-3d
System Requirements for Unity Authoring
Windows XP SP2 or later; Mac OS X "Tiger" 10.4 or later
Graphics card with 64 MB of RAM and 4 texture units
The rest only depends on the complexity of your projects!
更新网盘下载 http://rapidshare.de/files/47186167/Unity_...rar.html
======================================================



[安全检测]
已通过安全检测
安全检测软件:BitDefender Total Security
版本:2009
病毒库发布时间:更新到即时
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代码
LineZer0! 懿 懿 薏
懿 鄄 卟 懿 懿
弑 薏 薏 懿鄄
薏 懿 懿 薏 懿鄄
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懿 鄄薏 郾 懿
薏甙卟 薏 薏 鄄 鄄 鄄
薏 懿 鄄 鄄 鄄 懿
薏薏 卟 鄄 鄄 鄄 懿 鄄薏
鄄 卟 懿 懿 鄄 卟
薏薏鄄 鄄懿 鄄薏
cpN薏 鄄卟馨懿 鄄 cRo
懿 鄄 懿鄄 卟卟鄄 卟
卟 鼙鄄 懿 卟 卟 卟鄄
鄄 卟 懿鄄 presents 薏 薏荼 卟 懿
鄄卟 懿 卟 懿 懿 鄄卟
懿 鄄 懿 鄄
卟 鄄
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卟 Unity Indie v2.5 懿
鄄懿 Release Date : 09.05.2009 卟卟
鄄 Nfo Date : 08.05.2009 00:00:00 卟
鄄
鄄 Num. Disks : xx/34 OS : WinALL
鄄 Nfo Time : 18:00:39.7089000 Rel Type : Application
鄄 Cracker : pZ! Archive : lz0*.zip
鄄 Packer : d! Rating : 10/10 [##########]
鄄 Supplier : Team Lz0 Language : English
鄄 Protection : N/A
鄄
鄄 Requirements : N/A
鄄 Publisher URL : http://unity3d.com/unity/
鄄 Publisher : Unity
鄄
鄄 ( ) Keyfile / License ( ) Emulator
鄄 ( ) Patch ( ) Serial
鄄 (x) Cracked .EXE / .DLL ( ) Retail
鄄 ( ) Keygen ( ) Trainer
鄄 懿 ( ) Loader ( ) Other 懿
鄄 懿
鄄 薏
卟懿 卟 1999 - 2009 卟 薏鄄
卟 懿卟 卟卟 懿
鄄莶 懿 薏 懿卟 懿 薏鄄
鄄懿 懿 鄄 薏 卟卟
鄄 懿鄄 + I N F O + 薏鄄 卟
鄄 卟 鄄 薏
鄄
鄄 Unity is a multiplatform game development tool, designed
鄄 from the start to ease creation. A fully integrated
鄄 professional application, Unity just happens to contain the
鄄 most powerful engine this side of a million dollars.
鄄
鄄 The Unity game engine is happily married to the Unity
鄄 development environment. This tight integration allows the
鄄 Editor to do everything a published game can do. The simple,
鄄 visual, and intuitive nature of the Editor makes building
鄄 games fun again.
鄄
鄄 Click the Play button to instantly run your game. Pause and
鄄 Step forward to analyze complex behavior in detail. While
鄄 the game is running (or paused), you can alter values,
鄄 assets, or even scripts! This means you can do more
鄄 experimentation and more testing for a better final game.
鄄
鄄 Streamline your workflow using simple, Editor-specific
鄄 scripts. We wrote the Editor using Unitys own scripting, so
鄄 anything we can do in the Editor, you can do as well.
鄄
鄄 Choose from one of many built-in application arrangements,
鄄 or create and save your own. Different tasks might benefit
鄄 from different arrangements, so use easy hotkeys to switch
鄄 arrangements as needed.
鄄
鄄 Visually drag assets and objects in the editor to assign
鄄 Textures, Audio, Behaviors, and script variables. Create
鄄 logical GameObject hierarchies to manage and maximize your
鄄 game's functionality.
鄄
鄄 To streamline the repeated use of complex GameObjects, you
鄄 can turn one or more of them into a Prefab. This Prefab can
鄄 then be easily placed throughout the game or instantiated at
鄄 runtime. Any changes to the original prefab are propagated
鄄 to all dependents, so both major and minor adjustments can
鄄 be made very quickly to a large number of GameObjects.
鄄
鄄 懿
鄄 薏
卟 懿 懿 鄄
卟 懿卟 卟卟 懿
鄄莶 懿 薏 懿卟 懿 薏鄄
鄄懿 懿 鄄 薏 卟卟
鄄 懿鄄+ I N S T A L L +薏鄄 卟
鄄 卟 鄄 薏
鄄
鄄 1) Unpack.
鄄 2) Install.
鄄 3) Overwrite the original files with the cracked ones.
鄄 4) Enjoy!
鄄
鄄 懿
鄄 薏
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卟 懿卟 卟卟 懿
鄄莶 懿 薏 懿卟 懿 薏鄄
鄄懿 懿 鄄 薏 卟卟
鄄 懿鄄 + J O I N + 薏鄄 卟
鄄 卟 鄄 薏
鄄
鄄 When joining Linezer0 you are not just joining a group, but
鄄 a family. We're a group built on friendship, devotion, respect
鄄 and of course the continous learning. If you are one of those
鄄 whom are just here for the glory and releases, then you have
鄄 found the wrong group. Hard work and dedication is what has
鄄 brought us to where we are today, and it is that we will
鄄 demand from you as well.
鄄
鄄 CRACKERS
鄄 To be able to be accepted as a cracker in Linezer0, you will
鄄 need to have at least 6 months of experience from other groups
鄄 and have at least 2 people that can vouche for you before we
鄄 will even concider talking with you.
鄄
鄄 Open positions:
鄄 * Keygenner(s) - able to analyse and keygen advanced
鄄 protection schemes. You will be working with the other
鄄 keygenners to be able to meet the advanced protections
鄄 with a joint effort.
鄄 * Dongle cracker(s) - need to have experience in one or
鄄 more of the following dongles, FlexLM, SentinelLM, HASP,
鄄 CRYPKEY and/or custom made license managers. We always
鄄 got big projects that you can undertake, and with the
鄄 dongle crew you will be working in a joint effort to
鄄 find sollutions - preferrably complete emulators for
鄄 the different solutions.
鄄
鄄 CODERS
鄄 You have knowledge regarding protections like ASPACK and
鄄 ARMADILLO, and are able to code tools that can either analyse
鄄 those, or even able to unpack them. Further we require that
鄄 you have at least 4 years of coding experience, and can show us
鄄 earlier achievements either through system analysis and/or
鄄 programs you have developed.
鄄
鄄 Open positions:
鄄 * Cracktro programmer - we are looking for an experienced
鄄 programmer that can develop a complete cracktro and a
鄄 update system for that particular cracktro. Experience
鄄 from the demo scene is preferred, but achievements that
鄄 can show your skills can also be accepted.
鄄 * General programmer(s) - you will be recieving projects
鄄 that will range from everything from updating our
鄄 existing tools, as well as develop new tools that will
鄄 be useful for the group.
鄄
鄄 SUPPLIERS
鄄 You work as a engineer or something similar where you got
鄄 access to the latest software in the CAD/CAM area. Preferrably
鄄 with experience in the supplied software as testing your own
鄄 supply would also be required to ensure validity. We are also
鄄 interrested in people able to supply us software in the
鄄 GRAPHICS/MUSIC/PROGRAMMING area. One time suppliers are not
鄄 welcome, a steady base of supplies will be required.
鄄
鄄 SITES
鄄 If you run a dedicated site, on a 100mbit link, a well
鄄 supported site that have at least 6 months of up-time and
鄄 decent affiliation. Then your site might be of interrest to
鄄 us. Do note that we do NOT accept site offers from the US, DE
鄄 and AT.
鄄
鄄 懿
鄄 薏
卟 懿 懿 鄄
卟 懿卟 卟卟 懿
鄄莶 懿 薏 懿卟 懿 薏鄄
鄄懿 懿 鄄 薏 卟卟
鄄 懿鄄 + L E G A L + 薏鄄 卟
鄄 卟 鄄 薏
鄄
鄄 First of all you should know that we do NOT release our cracks
鄄 so that you "the end-user" can benefit from it in the term of
鄄 using software or any other of our releases without buying
鄄 the required licenses. Linezer0 however believe that everyone
鄄 should have the option to backup their program/game and be
鄄 able to run it without any problems.
鄄
鄄 Further we do NOT in any way condone the spreading of our
鄄 cracks, in other words we do NOT spread the releases to any
鄄 websites, P2P networks or any other public available location
鄄 and we urge that our releases should not be spread like that
鄄 at all.
鄄
鄄 We -Linezer0- has nothing to do with the distribution of these
鄄 cracks, it is all done by third parties. As such, and
鄄 according to the laws where the individuals of Linezer0 reside,
鄄 it is not our responsibility what others desides to do with
鄄 these releases. However, let it be said quite clearly;
鄄
鄄 "We DO NOT in any way condone the selling or redistribution
鄄 of our cracks, this was NEVER our intention."
鄄
鄄 Linezer0 does NOT take any responsibility of computer-loss
鄄 or any data-errors that may occur from using our cracks.
鄄 Keep in mind that you are using a third party sollution to
鄄 something we did not develop in the first place.
鄄
鄄 Do note that the usage of our cracks are legal in most
鄄 countries outside the United States, IF and ONLY IF you own a
鄄 full copy of the program/game - then you may use our cracks
鄄 for backup purposes, and only that. It remains to be seen how
鄄 affected you are of the End User License Agreements (EULAs).
鄄 They can't supersede domestic laws, remember that.
鄄
鄄 According to the "DMCA ACT" in the Unites States, you have no
鄄 rights to circumvent a copy protection. Beware, they will
鄄 punish you harder than if you stole the shrinkwrapped software
鄄 in a mall. Though Linezer0's base of operation does not reside
鄄 in the Unites States, and thus we are NOT bound to the
鄄 US legislations like:
鄄
鄄 * No Electronic Theft Act
鄄 * Digital Millenium Copyright Act
鄄 * The Patriot Act
鄄 * <other US legislations>
鄄
鄄 You should ALWAYS buy the software that you do use, or find
鄄 suitable Open Source replacements (as there are loads), we do!
鄄
鄄 By using our cracks you automatically agree
鄄 to the written agreement above, and thus the responsibility
鄄 regarding whetever you are affected by any EULAs is
鄄 with YOU and YOU only.
鄄 懿
鄄 薏
卟 懿 懿 鄄
卟 懿卟 卟卟 懿
鄄莶 懿 薏 懿卟 懿 薏鄄
鄄懿 懿 鄄 薏 卟卟
鄄 懿鄄 + G R E E T S + 薏鄄 卟
鄄 卟 鄄 薏
鄄
鄄 HERiTAGE, RAZOR1911, F4CG, EMPHASiS, ZENiTH, MYTH
鄄 GHOST RiDERS, LEGENDS NEVER DiE, ENFUSiA, BiN
鄄 FATiGUED COURiERS NETWORK (FCN)
鄄 CHEMiCAL REACTiON (CRO) 懿
鄄 薏
卟 懿 懿 鄄
卟 懿卟 卟卟 懿
鄄莶 懿 薏 懿卟 懿 薏鄄
鄄懿 懿 鄄 薏 卟卟
鄄 懿鄄+ C O N T A C T +薏鄄 卟
鄄 卟 鄄 薏
鄄
鄄
鄄 If you want to contact Linezer0 for any reason, then feel
鄄 free to do so using the email supplied below - requests for
鄄 cracks, files or anything related to our releases is
鄄 automatically ignored (using scripts), so by all means, feel
鄄 free to continue to send them, we won't even recieve them.
鄄
鄄 EMAIL : linezer0@nerdshack.com
鄄 UPDATED : 7th of January 2006
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莶 懿 薏 薏 懿 薏
懿 鄄 薏
懿 鄄懿
卟 ascii proudly done 鄄
卟 by cpN of cRo 鄄
薏 in 2oo6 薏
懿
薏 薏
懿懿 懿 薏懿
卟 懿
卟鄄
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