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《赞斯系列 1-30》(The Xanth Series 1-30)(Piers Anthony)文字版[PDF]

王朝简介·作者佚名  2010-08-20  
宽屏版  字体: |||超大  
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中文名: 赞斯系列 1-30

原名: The Xanth Series 1-30

作者: Piers Anthony

图书分类: 文学

资源格式: PDF

版本: 文字版

出版社: Del Rey (Mass Market Paperback)

Tor Books (Hardcover)

Turtle Back (School & Library Binding Edition)

书号: 978-0345347534

发行时间: 1987年05月12日

地区: 美国

语言: 英文

简介:

这是皮尔斯·安东尼的《赞斯》系列的1-30本,实际上是出到33本,但是后面的我找不到,所以就是这些~~

科幻世界杂志社翻译出版了赞斯系列的前5部,分别是

《宾克的魔法》

《魔法之源》

《鲁格纳城堡》

《马人走廊》

《巨怪,巨怪》

我个人很喜欢这种轻松一些的奇幻,但是苦于水平所限,至今还在前几本挣扎,所以就直接把Wiki上面的介绍搬过来了~~

1. A Spell for Chameleon

Xanth was the enchanted land where magic ruled—where every citizen had a special spell only he could cast. That is, except for Bink of North Village. He was sure he possessed no magic, and knew that if he didn't find some soon, he would be exiled. According to the Good Magician Humpfrey, the charts said that Bink was as powerful as the King or even the Evil Magician Trent. Unfortunately, no one could determine its form. Meanwhile, Bink was in despair. If he didn't find his magic soon, he would be forced to leave Xanth forever....

2. The Source of Magic

Ordered by King Trent to determine the source of Xanth's magic, Bink and his companions were harried by an unseen enemy determined to thwart them. When even their protector turned against them, Bink still managed to reach his goal and carry out the King's orders...but the king did not expect Bink's next act—to actually destroy the magic of Xanth!

3. Castle Roogna

Millie, a ghost for 800 years wants only one man—Jonathan, and he's a zombie. To prove himself, Magician Dor volunteers to get the potion that can restore Jonathan to full life. But he has to go back through time to do it, to a peril-haunted, ancient Xanth, where danger lurks at every turn....

4. Centaur Aisle

Dor agreed to act as King of Xanth so long as Trent was gone for a week. But the weeks passed and Trent did not return. Dor knew he had to rescue his king but with no magic powers, how could it be done...?

5. Ogre, Ogre

Smash, himself, was part ogre. Although ogres were considered so stupid they could hardly speak, and spent their time eating young girls, seven assorted females had suddenly turned to him for guidance and safety? In Xanth, one visit to the Good Magician Humfrey worked wonders....

6. Night Mare

Although the Nextwave of barbarian warriors was invading Xanth, the night mare Mare Imbrium discovered that ever since she had gained the half soul, she had begun to mishandle her job of delivering bad dreams. Exiled to the day world with a message for King Trent, Mare met the relentless, unforgiving Horseman. For the night mare, it all began to be a horrible nightmare!

7. Dragon on a Pedestal

There is trouble in Xanth again. The Gap Dragon had escaped and was ravaging across the land, the forget-spell was causing mass amnesia, and three-year old Ivy was headed right for a hungry dragon. Could things get any worse? Probably....

8. Crewel Lye

Jordan was a ghost in Castle Roogna now. Although once he had been the most valorous of knights—that is, until he was betrayed by two wily magicians and the woman he loves. Now, if he only can remember how he was killed, he'll be able to reassemble his body.

9. Golem in the Gears

Grundy Golem got no respect. So, to prove himself, he volunteered for a quest to find the long-lost dragon, Stanley Steamer. On the way, he somehow manages to free a damsel in distress—but not without incurring the wrath of the Sea Hag in the process. And when it comes to avenging herself on Grundy, the Sea Hag will never give up....

10. Vale of the Vole

When Esk, a young ogre-nymph-human, began his pilgrimage to the Good Magician Humfrey to rid himself of a seductive demoness, little did he know it would become a mission of mercy. A running river paradise and its harmless inhabitants were perishing in the wrathful wake of a greedy demon horde. Now it is up to Esk and his companions—a beautiful winged centaur named Chex and the brave burrower Volney—to search Xanth's treacherous reaches, gathering together a mind-boggling company of creatures to defend the precious Vale of the Vole.

11. Heaven Cent

In the mind of Xanth's precious shapeshifting Prince Dolph, the perfect way to see the world is to search for the missing sorcerer, Humfrey. Setting off with his faithful companion, Marrow, an enchanted skeleton, Dolph will penetrate an island of illusion, escape a goblin kingdom, outwit a husband-hungry mermaid, save Marrow from bone-starved harpies, and find romance with a slinky snake princess—all on his way to discovering a magic coin with all the answers!

12. Man from Mundania

For a bored, young princess of Xanth, there's nothing more exciting than a Quest. Especially when all you do is sit around Castle Roogna. But when Ivy uses the Heaven Cent, it takes her not to the top of Mount Rushmost, where the winged monsters gather, not to the sea where the merfolk swim—but to Mundania, a world much like our own (that is, boring). It is here that she meets a young college student so dull that he doesn't even believe in magic, or princesses, or Xanth!

13. Isle of View

Perplexed Prince Dolph should be in love but isn't. Nonetheless, he must choose between two fiancées – Nada the uninterested and Electra the uninteresting – or all three of them will suffer the most dire consequences. Luckily a convenient catastrophe has popped up to distract Dolph from his dilemma – the foal-napping of young Che Centaur by goblins. And the only one who knows the whereabouts of Che is Jenny Elf. If anyone can save the missing centaur...she sure can't.

14. Question Quest

Being grown up is a drag ... or so thinks Lacuna, one of the mischievous Castle Zombie twins. So she makes the Good Magician Grey an offer he can't refuse. She'll help him outwit the evil Com-Pewter if he'll send her to Hell (in a handbasket, no less) to find Humphrey, the missing sorcerer. And while there, she'll learn the True History of Xanth (simplified) and help rescue a blushing Rose from the demon X(A/N)th ... with the help of a gorgon or two.

15. The Color of Her Panties

We See England, We See Xanth, We See Mela's Underpants! In fact, Gwenny Goblin, Che Centaur and Jenny Elf are just about the only creatures on Xanth who have been spared the sight of Mela Merwoman's undergarment – preoccupied as they are with helping Gwenny beat out her awful half-brother Gobble for chiefship of the goblin horde.

16. Demons Don't Dream

Playing the new fantasy/adventure computer game Companions of Xanth, teenagers Dug and Kim select companions from among the characters of Xanth, Dug choosing a sultry half-woman/half serpent and Kim a young Elven girl. Soon Dug and Kim find they have entered the actual Land of Xanth. Unknown to them, the demons that provide Xanth's magic are in mystic competition, using Kim, Dug and their companions as pawns.

17. Harpy Thyme

Gloha, the only goblin-harpy crossbreed in Xanth, attempts to find a male goblin-harpy to mate with and thus become a member of the Adult Conspiracy. After seeking advice from the Good Magician Humfrey from whom she receives a non-committal answer, she embarks on her quest alone, eventually joining up with a rejuvenated magician, a sultry demoness, a walking skeleton and a formerly invisible giant, among others.

18. Geis of the Gargoyle

Gargoyle Gary Gar, hereditary guardian and purifier of the waters of the Swan Knee River flowing from Mundania into Xanth, wants to make his job easier. The Good Magician Humfrey offers him an idea, but in exchange Gary must teach the wild child Surprise self-control, a task that requires him to assume human form. Agreeing with reluctance, Gary sets off to search for the suggested "philter" in the company of the multi-talented Surprise, the Sorceress Iris, demoness D. Mentia and the former juvenile delinquent Hiatus, who is seeking his true love, Desiree Dryad. Nearing their goal in the Region of Madness, the crew is cast back a millennium in time to find their quest tied to serious danger for all of Xanth.

19. Roc and a Hard Place

Metria and company must assemble a court and jury to try Roxanne Roc, under unspecified charges from another magical Xanth bird, the Simurgh. On this loose structure are hung many outlandish characters, adventures, jokes and plays on words-such as the quarter horse that splits into four one-legged creatures, or the twins Ordinate and Abscissa, who can travel "by geometry."

20. Yon Ill Wind

A Mundane (human) family is blown to Xanth by a tropical storm that threatens the land's existence. To save Xanth and to win a cosmic wager, the Demon X(A/N) must become Nimby, a mortal, ass-headed pink-and-green-striped dragon and wring an unlikely tear from the hard-hearted maiden Chlorine. Anthony relates each episode of this frothy adventure through a different character's eyes in order to reinforce a gentle lesson about gifts and responsibilities.

21. Faun & Games

The miraculous and mirth-filled land of Xanth holds many marvels. But now an extraordinary new aspect of this remarkable realm unfolds as young Forrest Faun's quest takes him to a tiny planet hidden in the heart of Xanth. There, with a delightful "day mare" as his constant companion, Forrest will find more marvels than he ever dreamed of. Packed with magic, mystery, and mirth, Faun & Games is the freshest and most exciting Xanth adventure in a month of Pundays!

22. Zombie Lover

Since she spent most of her life in Mundania, Breanna knows all about stork-summoning, but she needs help to escape the unwelcome attentions of King Xeth of the Zombies. With the help of Justin Tree, Breanna escapes Xeth in a rather unconventional style. Along the way, she meets We Three Kings, and helps a werewolf prince find his true love.

23. Xone of Contention

When an environmental disaster threatens Xanth, Edsel and Pia, earthling game designers with a shaky marriage, exchange bodies with the presiding demon of Xanth, Nimby, and his consort, Chlorine. Nimby and Chlorine face culture shock and the risk of being trapped on Mundania (aka Earth), while Edsel and Pia grapple with the more complex task of averting a catastrophe.

24. The Dastard

Frustrated farm boy Anomy (aka the Dastard) gives up his soul in return for the ability to unhappen events. Since he uses this power mostly for ill, he adopts the sobriquet the Dastard and becomes a problem. The good guys send a half-dragon, half-human girl, the Simurgh's chick Sim, and the princesses Melody, Harmony, and Rhythm on his trail.

25. Swell Foop

The twenty-fifth book of Xanth deals with a matter of some gravity. Specifically, the Demon Earth has disappeared, which means that eventually not only some but all gravity will disappear from Earth and Xanth. To solve the mystery and rescue the Demon Earth, the Swell Foop is required. That involves using the six magical rings of Xanth, which need to be found by means of a quest by five old friends of Xanth mavens—Cynthia and Che Centaur, Brianna and Justin Tree, and Sim, the immortal bird—as well as Jaylin, a girl from Mundane Hawaii.

26. Up In A Heaval

An innocent piece of Mundane Snail Mail has provoked the dreaded Demon Jupiter to hurl his Red Spot at the magical land of Xanth. The unwelcome ordeal of saving the enchanted realm falls to Umlaut, an unlikely lad with an unknown past and an uncertain future. With a handful of colorful companions at his side, Umlaut must unravel a high-stakes intergalactic puzzle, uncover the secret of his mysterious past, and learn to understand the urgings of his own heart.

27. Cube Route

In the magical land of Xanth, wishes are far more than mere words. So when a Plain Jane called Cube whispers a wistful wish to be beautiful, she finds herself leading a company of colorful companions on a search for the mysterious Cube Route—a perilous path that leads to danger, adventure, and perhaps her heart's desire as well.

28. Currant Events

Clio, the muse of history, has a problem connected with the twenty-eighth chronicle of Xanth. When she sits down to write it, she discovers that it has already been written – and unintelligibly. So the scholarly lady must repair to the real Xanth, where she is sent by the Good Magician Humfrey on a quest to save two pocket-sized dragons, Drew and Drusie, who are essential to the environment of Xanth. Naturally, the quest is successful – and what is more, along the way Clio finds true love with the magician Sherlock and meets a good many of the ongoing characters in the Xanth series.

29. Pet Peeve

This novel follows polite, generous and even-tempered Goody Goblin – an anomaly among males of his race, who are usually crass, unkind and violent – as Goody tours Xanth on a quest to dispose of a foul-mouthed bird known as the "Pet Peeve," which can mimic anyone's speech. Accompanied by the tough Hannah Barbarian, one of Anthony's most completely realized female characters, Goody passes through many parts and meets many people of Xanth, none of whom is willing to take the dangerously annoying bird off his hands.

30. Stork Naked

Surprise Golem is expecting. But Stymy Stork refuses to deliver and flies off through a hole in the fabric of reality. To track down her baby, Surprise embarks, with the brats she babysits and the obnoxious pet peeve in tow, on a quest through several alternate Xanths. While seeking the baby, the odd lot has trouble keeping track of each other. Eventually, mom finds babe and returns to ... Is this the home she left?

压缩包截图

1. A Spell for Chameleon 内容截图

 
 
 
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