用 C++ 实现 C# 中的 委托/事件 (2-delegate event functor)

王朝c#·作者佚名  2006-01-09
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前两天看程序员杂志

看到关于 C# 中的委托/事件

觉得用起来好像是挺方便的

本人热衷于 C++

想想用 C++ 来模拟似乎也可以

于是就有了下面的代码...

(VC6 不支持偏特化 本人工作环境就是 VC6 痛啊~~~)

没有返回值的函数用 delegate

否则就用 delegate_rt

functor 也一样 functorN/functorN_rt

delegate 的模板参数可以是函数指针(非成员函数)

也可以是 functor

还可以是 delegate

functor 可用 make_functor/make_functor_rt 来生成

要是有偏特化 就可以去掉讨厌的 _rt 了 :(

关于委托 boost里有现成的

不过可能 VC6 里用不了

这些代码旨在个人研究

如果大家发现其中问题 希望能指出

//filename: delegate.h

#ifndef _DELEGATE_H_

#define _DELEGATE_H_

#include <vector>

#include <algorithm>

#include "delegate_rt.h"

template <typename T>

class delegate

{

protected:

std::vector<T> funcs;

public:

typedef T FunctorType;

delegate() {}

explicit delegate(T Func)

{

if (!(Func == NULL)) funcs.push_back(Func);

}

delegate(const delegate& rhs) : funcs(rhs.funcs) {}

void operator ()() const

{

typename std::vector<T>::const_iterator i = funcs.begin();

for (; i != funcs.end(); ++i)

{

(*i)();

}

}

template <typename P1>

void operator ()(P1 p1) const

{

typename std::vector<T>::const_iterator i = funcs.begin();

for (; i != funcs.end(); ++i)

{

(*i)(p1);

}

}

template <typename P1, typename P2>

void operator ()(P1 p1, P2 p2) const

{

typename std::vector<T>::const_iterator i = funcs.begin();

for (; i != funcs.end(); ++i)

{

(*i)(p1, p2);

}

}

bool operator ==(const delegate& rhs) const

{

return funcs == rhs.funcs;

}

bool operator ==(const void* rhs) const

{

if (funcs.size())

return &funcs == rhs;

return NULL == rhs;

}

delegate& operator =(const delegate& rhs)

{

funcs = rhs.funcs;

return *this;

}

delegate& operator +=(const delegate& rhs)

{

if (this == &rhs)

return *this;

typename std::vector<T>::const_iterator j, i = rhs.funcs.begin();

for (; i != rhs.funcs.end(); ++i)

{

j = std::find(funcs.begin(), funcs.end(), *i);

if (j == funcs.end())

funcs.push_back(*i);

}

return *this;

}

delegate& operator -=(const delegate& rhs)

{

if (this == &rhs)

{

funcs.clear();

return *this;

}

typename std::vector<T>::iterator j;

typename std::vector<T>::const_iterator i = rhs.funcs.begin();

for (; i != rhs.funcs.end(); ++i)

{

j = std::find(funcs.begin(), funcs.end(), *i);

if (j != funcs.end())

funcs.erase(j);

}

return *this;

}

delegate operator +(const delegate& rhs) const

{

return delegate(*this) += rhs;

}

delegate operator -(const delegate& rhs) const

{

return delegate(*this) -= rhs;

}

delegate& operator =(T rhs)

{

funcs.clear();

if (!(rhs == NULL))

funcs.push_back(rhs);

return *this;

}

delegate& operator +=(T rhs)

{

if (rhs == NULL)

return *this;

typename std::vector<T>::const_iterator j =

std::find(funcs.begin(), funcs.end(), rhs);

if (j == funcs.end())

funcs.push_back(rhs);

return *this;

}

delegate& operator -=(T rhs)

{

if (rhs == NULL)

return *this;

typename std::vector<T>::iterator j =

std::find(funcs.begin(), funcs.end(), rhs);

if (j != funcs.end())

funcs.erase(j);

return *this;

}

delegate operator +(T rhs) const

{

return delegate(*this) += rhs;

}

delegate operator -(T rhs) const

{

return delegate(*this) -= rhs;

}

friend delegate operator +(T lhs, const delegate& rhs)

{

return rhs + lhs;

}

};

#endif // #ifndef _DELEGATE_H_

//filename: delegate_rt.h

#ifndef _DELEGATE_RT_H_

#define _DELEGATE_RT_H_

#include <vector>

#include <algorithm>

#include <stdexcept>

template <typename R, typename T>

class delegate_rt

{

protected:

std::vector<T> funcs;

public:

typedef T FunctorType;

typedef R ReturnType;

delegate_rt() {}

explicit delegate_rt(T Func)

{

if (!(Func == NULL)) funcs.push_back(Func);

}

delegate_rt(const delegate_rt& rhs) : funcs(rhs.funcs) {}

ReturnType operator ()() const

{

if (funcs.size() != 1)

throw std::runtime_error("non-multicast delegate: method error!");

return funcs.front()();

}

template <typename P1>

ReturnType operator ()(P1 p1) const

{

if (funcs.size() != 1)

throw std::runtime_error("non-multicast delegate: method error!");

return funcs.front()(p1);

}

template <typename P1, typename P2>

ReturnType operator ()(P1 p1, P2 p2) const

{

if (funcs.size() != 1)

throw std::runtime_error("non-multicast delegate: method error!");

return funcs.front()(p1, p2);

}

bool operator ==(const delegate_rt& rhs) const

{

return funcs == rhs.funcs;

}

bool operator ==(const void* rhs) const

{

if (funcs.size())

return &funcs == rhs;

return NULL == rhs;

}

delegate_rt& operator =(const delegate_rt& rhs)

{

funcs = rhs.funcs;

return *this;

}

delegate_rt& operator +=(const delegate_rt& rhs)

{

if (this == &rhs)

return *this;

typename std::vector<T>::const_iterator j, i = rhs.funcs.begin();

for (; i != rhs.funcs.end(); ++i)

{

j = std::find(funcs.begin(), funcs.end(), *i);

if (j == funcs.end())

funcs.push_back(*i);

}

return *this;

}

delegate_rt& operator -=(const delegate_rt& rhs)

{

if (this == &rhs)

{

funcs.clear();

return *this;

}

typename std::vector<T>::iterator j;

typename std::vector<T>::const_iterator i = rhs.funcs.begin();

for (; i != rhs.funcs.end(); ++i)

{

j = std::find(funcs.begin(), funcs.end(), *i);

if (j != funcs.end())

funcs.erase(j);

}

return *this;

}

delegate_rt operator +(const delegate_rt& rhs) const

{

return delegate_rt(*this) += rhs;

}

delegate_rt operator -(const delegate_rt& rhs) const

{

return delegate_rt(*this) -= rhs;

}

delegate_rt& operator =(T rhs)

{

funcs.clear();

if (!(rhs == NULL))

funcs.push_back(rhs);

return *this;

}

delegate_rt& operator +=(T rhs)

{

if (rhs == NULL)

return *this;

typename std::vector<T>::const_iterator j =

std::find(funcs.begin(), funcs.end(), rhs);

if (j == funcs.end())

funcs.push_back(rhs);

return *this;

}

delegate_rt& operator -=(T rhs)

{

if (rhs == NULL)

return *this;

typename std::vector<T>::iterator j =

std::find(funcs.begin(), funcs.end(), rhs);

if (j != funcs.end())

funcs.erase(j);

return *this;

}

delegate_rt operator +(T rhs) const

{

return delegate_rt(*this) += rhs;

}

delegate_rt operator -(T rhs) const

{

return delegate_rt(*this) -= rhs;

}

friend delegate_rt operator +(T lhs, const delegate_rt& rhs)

{

return rhs + lhs;

}

};

#endif // #ifndef _DELEGATE_RT_H_

//filename: event.h

#ifndef _EVENT_H_

#define _EVENT_H_

typedef void* object;

class EventArgs

{

public:

bool cancel;

EventArgs() : cancel(false) {}

};

template <typename T>

class event

{

T handlers;

public:

void operator +=(const T& rhs)

{

handlers += rhs;

}

void operator -=(const T& rhs)

{

handlers -= rhs;

}

void operator()() const

{

handlers(NULL, EventArgs());

}

template <typename P1>

void operator()(P1 p1) const

{

handlers(p1, EventArgs());

}

template <typename P1, typename P2>

void operator()(P1 p1, P2 p2) const

{

handlers(p1, p2);

}

};

#endif // #ifndef _EVENT_H_

//filename: functor.h

#ifndef _FUNCTOR_H_

#define _FUNCTOR_H_

template<typename T, typename T1, typename T2, typename T3>

class functor_base

{

public:

typedef T deleobject;

typedef T1 func_pt;

typedef T2 mem_func_pt;

typedef T3 cmem_func_pt;

union

{

func_pt m_pf;

mem_func_pt m_pmf;

cmem_func_pt m_pcmf;

};

union

{

deleobject *m_pObject;

const deleobject *m_pcObject;

};

functor_base() : m_pf(NULL), m_pObject(NULL) {}

functor_base(func_pt pf) :

m_pf(pf), m_pObject(NULL) {}

functor_base(const deleobject *pObject, mem_func_pt pf) :

m_pmf(pf), m_pcObject(pObject) {}

functor_base(const deleobject *pObject, cmem_func_pt pf) :

m_pcmf(pf), m_pcObject(pObject) {}

bool operator !=(const functor_base& rhs) const { return !(*this == rhs); }

bool operator ==(const functor_base& rhs) const

{

if (m_pObject == NULL)

return rhs.m_pObject == NULL && m_pf == rhs.m_pf;

return m_pObject == rhs.m_pObject && m_pmf == rhs.m_pmf;

}

bool operator ==(const void* rhs) const

{

return m_pObject == NULL ? m_pf == rhs : *(const void**)&m_pmf == rhs;

}

functor_base& operator =(const functor_base& rhs)

{

if (&rhs == this)

return *this;

m_pObject = rhs.m_pObject;

if (m_pObject == NULL)

m_pf = rhs.m_pf;

else

m_pmf = rhs.m_pmf;

return *this;

}

};

#include "functor0.h"

#include "functor1.h"

#include "functor2.h"

#include "functor0_rt.h"

#include "functor1_rt.h"

#include "functor2_rt.h"

#endif // #ifndef _FUNCTOR_H_

 
 
 
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