《蓝莓花园》(Blueberry Garden Special Subject)专题[压缩包]
中文名称: 蓝莓花园
英文名称: Blueberry Garden Special Subject
游戏类型: AVG 冒险游戏
资源格式: 压缩包
版本: 专题
发行时间: 2009年6月18日
制作发行: PB独立游戏收藏小组
简介:

【蓝莓花园】获得IGF 2009 Seumas McNally Grand Prize,也就是2009年独立游戏节年度大奖。而08年是蜡笔物理学,07年则是安其拉之歌,《PB独立游戏收藏》http://www.VeryCD.com/topics/2752343/内都有相关下载链接,收藏该贴会更容易获得游戏更新信息。
想了解更多独立游戏,也可访问《PB独立游戏收藏小组》http://www.VeryCD.com/groups/pb/给广大独立游戏爱好者提供一个交流空间,还有更多优秀独立游戏下载,欢迎独立游戏爱好者们加入~~
蓝莓花园是一个探索陌生世界的短流程的但是富有体验的一个游戏。游戏设定在一套不断变化的生态系统中,您的目标在是轻轻摇曳的树木和在那里生活的神秘的动物中找出发生了什么事情。
对那些喜欢在空中飘来荡去的人,它是一个让你放松而但富有体验的游戏。
互动童话世界 - 非线性,没有任何对白
食品 - 尝试了各种水果的影响和利用其影响来更加容易地在游戏中探索
故事 - 体验两种不同的结局取决于您的选择和你的技巧
生活世界 - 植物,水果和动物生活在共生
音乐 - Daduk制作的梦幻般的钢琴音乐
系统要求:
Operating System: Microsoft® Windows® XP / Vista
Processor: 2.0 GHz Dual Core
Memory: 1 GB RAM
Hard Disk Space: 40 MB
Video Card: NVIDIA® GeForce™ or better, DirectX® 9.0c compatible video card, Shader Model 3.0 required. Video card must have 256 MB
Sound Card: DirectX® 9.0c compatible sound card
Additional Requirements: NET 2.0 Framework, XNA 3.0 support
DirectX® Version: DirectX® 9.0c
注:
关于江民、金山会报毒,一般是卸载文件会被报毒。其他杀毒软件未见报毒情况,请大家放心使用,也可以直接删掉卸载文件。
如果原始版本和补充版本都遇到“steam client can't be found”问题,暂时没解决办法,实在抱歉。









关于《蓝莓花园》作者 Erik Svedäng:
About me
I was born in 1986, Uppsala, Sweden. I like to create things. Currently I teach game design at the University of Skövde.
Summer 2007. Photo by Conny Hadders.

Christmas 2007

My brother and me, February 2008.

Me on the cover of a newspaper, May 2008.

Going out, February 2009.

关于《蓝莓花园》:
Protected: Masters of Blueberry Garden
Good job beating the game!
This page contains all kind of stuff related to me and the creation of the game. Nothing too serious, just a little extra bonus reward for giving Blueberry Garden some of your precious time!
Also — feel free to comment on the game and stuff down in the comments section.
/Erik
First true concept drawing sort of (spring 2006) -- some things have changed, others have not.

Other side of the original concept drawing.

My not so very glamorous desk...

My books, records and video games...

From my concept drawing notebook, summer 2006.
Underwater places

Once upon a time you lived at the moon in the beginning... and you could fly helicopters!

Pancake catapult..?!

Underwater organ! I have to add that to some other game...

Plans on how to get the pieces back to the tower...

Town + Space

Underwater pirates!!!

More drawings from 2006:







These three images are from 2007, trying to define the central theme and ideas of the game:



The following images are from working on the game during the spring of 2008. They are in chronological order and show how the graphics evolved.




















Some really old drawings from being a bored teenager:
Made during Swedish lessons, 2003 - 2004

Made during history lessons, 2003 - 2004

More to come…
关于《蓝莓花园》原声音乐《Et Apres》及其作者《Daduk》:
On Blueberry Garden’s Music, by Daduk

"Et Aprés" is a game of romantic compositions for Piano.
Although most of the pieces offered in this album are in the walk mode, the tracks "Valse" and "La Marelle" indicate a significant pace, trying to be surprised by a series of shorter sentences and tones varied.
"D'est en Ouest" instead calls to more than melancholy, and attempts a dialogue between two melodic lines.
daduk: Londres, United Kingdom
My Yamaha P80:

Hello !
What an amazing destiny for these couple of piano tracks I published on the Internet a couple of years ago ! I was miles away from imagining that one day, they would be selected as the soundtrack of such a beautiful video game.
I hope you will enjoy listening to the music as much as I liked to compose it, and that it will add a little something to your journey through the garden.
I am sincerely grateful to Erik for bringing me into the Blueberry Garden adventure, from the release of the trailer to the San Francisco prize ceremony and now, for giving me this opportunity to blog about Blueberry Garden’s soundtrack, “Et Apres”.
Finally, I read many nice comments you left about the music: thank you so much for this ! I might one day publish the scores, but I am unfortunately not really good at writing them… I hope to tell a bit more about the stories behind the tracks in a future post.