think window procedure

王朝vc·作者佚名  2006-01-17
宽屏版  字体: |||超大  

think window procedure

作者:温昱

1. 用Win32 API编程时,window procedure比较明显,那就是程序员自定义window procedure,但Win32提供了一个API函数DefWindowProc(),缺省的处理要交给它。

int APIENTRY WinMain(HINSTANCE hInstance,

HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nCmdShow)

{

WNDCLASSEX wcex;

wcex.lpszClassName = "MyClass";

wcex.lpfnWndProc = (WNDPROC)MyWndProc;

...

RegisterClassEx(&wcex);

HWND hWnd;

hWnd = CreateWindow("MyClass", szTitle, WS_OVERLAPPEDWINDOW,

CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);

if (!hWnd)

return FALSE;

ShowWindow(hWnd, nCmdShow);

UpdateWindow(hWnd);

while (GetMessage(&msg, NULL, 0, 0))

{

TranslateMessage(&msg);

DispatchMessage(&msg);

}

return msg.wParam;

}

LRESULT CALLBACK MyWndProc(HWND hWnd,

UINT message, WPARAM wParam, LPARAM lParam)

{

switch (message)

{

...

default:

return DefWindowProc(hWnd, message, wParam, lParam);

}

return 0;

}

2. 用MFC,window procedure会复杂一些,先看静态的,就是MFC预注册过的那些类,一句话,MFC替你打点好了window procedure的事。

2.1 最抽象的,MFC把window procedure封装了起来,程序员只需"programming by difference",你对哪个消息感兴趣,就建立哪个消息的响应函数。(当然还有虚函数override...)

void CMyClass::OnLButtonDown(UINT nFlags, CPoint pt)

{

...

}

2.2 往底层一点,我们可以说CWnd::WindowProc()是现在的window procedure,它是一个template method,被你"programming

by difference"的消息,会被它交给CWnd::OnWndMsg()处理,缺省的,会被它交给CWnd::DefWindowProc()处理。当然,上面说的没有考虑多态的情况,其实CWnd::OnWndMsg()和CWnd::DefWindowProc()都是虚函数。我们也注意到CWnd::DefWindowProc()中调用了::DefWindowProc(),也就是Win32

API的DefWindowProc()。

class CWnd : public CCmdTarget

{

...

protected:

// for processing Windows messages

virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);

virtual BOOL OnWndMsg(UINT message, WPARAM wParam, LPARAM lParam, LRESULT* pResult);

...

};

///template method

LRESULT CWnd::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)

{

LRESULT lResult = 0;

if (!OnWndMsg(message, wParam, lParam, &lResult))

lResult = DefWindowProc(message, wParam, lParam);

return lResult;

}

//primitive method

LRESULT CWnd::DefWindowProc(UINT nMsg, WPARAM wParam, LPARAM lParam)

{

if (m_pfnSuper != NULL)

return ::CallWindowProc(m_pfnSuper, m_hWnd, nMsg, wParam, lParam);

...

}

2.3 往更底层,来看看MFC预注册的那些类,window procedure是谁。注意,Pre-Registers Window Classes没有什么神秘的,因为Window

Classes就是一个struct,而当你想用某个Pre-Registers Window Classes时,无非是传一个parameter过去,某段程序一判断,给wc结构赋值,调用AfxRegisterClass(

& wc),OK。哈哈,我看到了,用的还是Win32 API的::DefWindowProc()。

BOOL CWnd::CreateEx(DWORD dwExStyle, LPCTSTR lpszClassName,

LPCTSTR lpszWindowName, DWORD dwStyle,

int x, int y, int nWidth, int nHeight,

HWND hWndParent, HMENU nIDorHMenu, LPVOID lpParam)

{

CREATESTRUCT cs;

cs.lpszClass = lpszClassName;

...

PreCreateWindow(cs); //########pass a cs with lpszClass null

...

}

BOOL CWnd::PreCreateWindow(CREATESTRUCT& cs) //########pass a cs with lpszClass NULL

{

if (cs.lpszClass == NULL) //########pass a cs with lpszClass NULL

{

// make sure the default window class is registered

VERIFY(AfxDeferRegisterClass(AFX_WND_REG));//########pass a para AFX_WND_REG

// no WNDCLASS provided - use child window default

ASSERT(cs.style & WS_CHILD);

cs.lpszClass = _afxWnd;

}

return TRUE;

}

#define AfxDeferRegisterClass(fClass) AfxEndDeferRegisterClass(fClass)

BOOL AFXAPI AfxEndDeferRegisterClass(LONG fToRegister)//########pass a para AFX_WND_REG

{

...

// common initialization

WNDCLASS wndcls;

memset( & wndcls, 0, sizeof(WNDCLASS));

wndcls.lpfnWndProc = DefWindowProc; //########## here,Win32 API ::DefWindowProc()

wndcls.hInstance = AfxGetInstanceHandle();

wndcls.hCursor = afxData.hcurArrow;

...

if (fToRegister & AFX_WND_REG) //########pass a para AFX_WND_REG

{

wndcls.style = CS_DBLCLKS | CS_HREDRAW | CS_VREDRAW;

wndcls.lpszClassName = _afxWnd; //########pass a para _afxWnd

AfxRegisterClass( & wndcls);

...

}

...

}

const TCHAR _afxWnd[] = AFX_WND;

#define AFX_WND AFX_WNDCLASS("Wnd")

#define AFX_WNDCLASS(s) _T("Afx") _T(s) _T("42") _STATIC_SUFFIX _UNICODE_SUFFIX _DEBUG_SUFFIX

2.4 好,总结一下。

class CWnd : public CCmdTarget

{

...

protected:

virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);

virtual BOOL OnWndMsg(UINT message, WPARAM wParam, LPARAM lParam, LRESULT* pResult);

virtual LRESULT DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam);

virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);

virtual BOOL OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult);

...

}

LRESULT CALLBACK

AfxWndProc(HWND hWnd, UINT nMsg, WPARAM wParam, LPARAM lParam)

{

CWnd* pWnd = CWnd::FromHandlePermanent(hWnd);

return AfxCallWndProc(pWnd, hWnd, nMsg, wParam, lParam);

}

LRESULT AFXAPI

AfxCallWndProc(CWnd* pWnd, HWND hWnd, UINT nMsg,

WPARAM wParam = 0, LPARAM lParam = 0)

{

LRESULT lResult;

lResult = pWnd-WindowProc(nMsg, wParam, lParam);

return lResult;

}

LRESULT CWnd::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)

{

LRESULT lResult = 0;

if (!OnWndMsg(message, wParam, lParam, & lResult))

lResult = DefWindowProc(message, wParam, lParam);

return lResult;

}

BOOL CWnd::OnWndMsg(UINT message, WPARAM wParam, LPARAM lParam, LRESULT* pResult)

{

if (message == WM_COMMAND)

OnCommand(wParam, lParam);

else if (message == WM_NOTIFY)

OnNotify(wParam, lParam, & lResult);

else

... // msg map related

}

LRESULT CWnd::DefWindowProc(UINT nMsg, WPARAM wParam, LPARAM lParam)

{

if (m_pfnSuper != NULL)

return ::CallWindowProc(m_pfnSuper, m_hWnd, nMsg, wParam, lParam);

}

(完)

 
 
 
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