解答C++作业01

王朝c/c++·作者佚名  2006-01-09
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#include<iostream>

#include<fstream>

#include<string>

#include<conio.h>

#include<cstdlib>

using namespace std;

int find(char ch,int &x,int &y,string openMaze,int& width )

{ string str;

ifstream fin(openMaze.c_str());

if(!fin)

{cout<<"can't open"<<endl;

return 0;}

while(getline(fin,str))

{ x++;

y=str.find(ch,0);

if(y!=string::npos)

break;

}

width=str.size();

fin.close();

x--;

return 1;

}//find 'e' and return width

int loadMap(string* load,string openMaze,int & height)

{ string str;

ifstream fin(openMaze.c_str());

if(!fin)

{cout<<"can't open"<<endl;

return 0;}

while(getline(fin,str))

{

load[height]=str;

height++;

}

fin.close();

return 1;

}//load the map into a string pointer and return height

//method:

//1.R 2.D 3.L 4.U

//o------>

//| |

//|<-----V

bool findWay(int x,int y,string* load)

{

load[x][y]='O';

if (load[x+1][y]=='x') return true;

if (load[x-1][y]=='x') return true;

if (load[x][y+1]=='x') return true;

if (load[x][y-1]=='x') return true;

if (load[x][y+1]=='.')

{

if(findWay(x,y+1,load)==true)

return true;

}

if (load[x+1][y]=='.')

{

if(findWay(x+1,y,load)==true)

return true;

}

if (load[x][y-1]=='.')

{

if(findWay(x,y-1,load)==true)

return true;

}

if (load[x-1][y]=='.')

{

if(findWay(x-1,y,load)==true)

return true;

}

load[x][y]='.';

return false;

}//use square to sign where it has been ,if can't go through,turn it back to '.'

int main()

{

int i,width=0,height=0;

int x=0,y=0,x1=0,y1=0;

//int director;

string openMaze;

cout<<"which map do you like to play?maze1.txt or maze2.txt?"<<endl;

cin>>openMaze;

cout<<endl;

if(find('e',x,y,openMaze,width))

{cout<<"can find entrance ";

cout<<"x: "<<x<<" y: "<<y<<"!"<<endl;}

else {cout<<"can't find entrance !"<<endl;

return 1;

}

if(find('x',x1,y1,openMaze,width))

{cout<<"can find exit ";

cout<<"x: "<<x1<<" y: "<<y1<<"!"<<endl;}

else {cout<<"can't find exit !"<<endl;

return 1;

}

string* load=new string[width];//create the string pointer to load map

loadMap(load,openMaze,height);

cout<<"the map is :"<<height<<" * "<<width<<" type."<<endl;

load[x][y]='\004';load[x1][y1]='\004';

for (i=0;i<=height;i++)

cout<<load[i]<<endl;

load[x1][y1]='x';

if (findWay(x,y,load))

{

cout<<"can find the way!"<<endl;

for (i=0;i<=height;i++)

cout<<load[i]<<endl;

}

else cout<<"can't find,sorry!"<<endl;

delete [] load;

return 0;

}

 
 
 
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