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Windows内存机制解析(二)源代码

王朝vc·作者佚名  2006-01-08
宽屏版  字体: |||超大  

//myallocator.h

#ifndef _MYALLOCATOR_

#define _MYALLOCATOR_

#include <iostream>

#include <windows.h>

namespace MyLib {

template <class T>

class MyAlloc {

public:

static HANDLE hHeap;

// type definitions

typedef T value_type;

typedef T* pointer;

typedef const T* const_pointer;

typedef T& reference;

typedef const T& const_reference;

typedef size_t size_type;

typedef ptrdiff_t difference_type;

// rebind allocator to type U

template <class U>

struct rebind {

typedef MyAlloc<U> other;

};

// return address of values

pointer address (reference value) const {

return &value;

}

const_pointer address (const_reference value) const {

return &value;

}

/* constructors and destructor

* - nothing to do because the allocator has no state

*/

MyAlloc() throw() {

}

MyAlloc(const MyAlloc&) throw() {

}

~MyAlloc() throw() {

}

// return maximum number of elements that can be allocated

size_type max_size () const throw() {

size_type N;

N=(size_type)(-1)/ sizeof(T);

return (0 < N ? N : 1);

}

// allocate but don't initialize num elements of type T

pointer allocate (size_type num, const void* = 0) {

// print message and allocate memory with global new

/*std::cerr << "allocate " << num << " element(s)"

<< " of size " << sizeof(T) << std::endl;

*/

pointer ret = (pointer)(HeapAlloc(hHeap,0,num*sizeof(T)));

// std::cerr << " allocated at: " << (void*)ret << std::endl;

return ret;

}

char *_Charalloc(size_type N)//vc 所附带的stl的特色

{

return (char*)HeapAlloc(hHeap,0,N*sizeof(T));

}

// initialize elements of allocated storage p with value value

void construct (pointer p, const T& value) {

// initialize memory with placement new

new((void*)p)T(value);

}

// destroy elements of initialized storage p

void destroy (pointer p) {

// destroy objects by calling their destructor

p->~T();

}

// deallocate storage p of deleted elements

//原本应该为pointer

void deallocate (void* p, size_type num) {

// print message and deallocate memory with global delete

/*

std::cerr << "deallocate " << num << " element(s)"

<< " of size " << sizeof(T)

<< " at: " << (void*)p << std::endl;

*/

HeapFree(hHeap,0,(void*)p);

}

};

// return that all specializations of this allocator are interchangeable

template <class T1, class T2>

bool operator== (const MyAlloc<T1>&,

const MyAlloc<T2>&) throw() {

return true;

}

template <class T1, class T2>

bool operator!= (const MyAlloc<T1>&,

const MyAlloc<T2>&) throw() {

return false;

}

}//end namespace MyLib

#endif

//teststlmem.cpp

/*

written by leezy_2000

03-9-5 15:12

*/

#include "stdafx.h"

#pragma warning(disable:4786)

//#define _STLP_USE_MALLOC

#include "myallocator.h"

#include <iostream>

#include <set>

#include <vector>

#include <algorithm>

#include <windows.h>

#include <Tlhelp32.h>

typedef unsigned long ULONG_PTR, *PULONG_PTR;

using namespace std;

/*

本程序需要注意的几点:

1、在实现自己的分配器,这样可以使stl容器的变化不影响我们要监测的堆

2、容器只能用vector否则任何堆的任何变化将导致Heap32Next始终返回TRUE

这应该是微软的bug

3、分配内存失败的时候应该抛出std::bad_alloc内存,此处考虑不会出现低

内存的情况,没抛出此异常。即认定自编写分配器分配内存时不会失败。

*/

//用于比较堆内存块的仿函数

//以块大小来判定两个HEAPENTRY32的大小

class HeapInfoCompare

{

public:

bool operator() (const HEAPENTRY32& he1,const HEAPENTRY32& he2) const

{

return (he1.dwBlockSize < he2.dwBlockSize);

}

};

typedef vector < HEAPENTRY32, MyLib::MyAlloc<HEAPENTRY32> > HEAPENTRYSET;

void heapinfo(HEAPENTRYSET& hset,ULONG_PTR heapid);

void getheapid(set<ULONG_PTR>& heapid)

{

HANDLE hSnapShot=CreateToolhelp32Snapshot(TH32CS_SNAPHEAPLIST,GetCurrentProcessId());

HEAPLIST32 heaplist32;

heaplist32.dwSize=sizeof(HEAPLIST32);

BOOL bRet=Heap32ListFirst(hSnapShot,&heaplist32);

while(bRet)

{

heapid.insert(heaplist32.th32HeapID);

cout<<heaplist32.th32HeapID<<endl;

bRet=Heap32ListNext(hSnapShot,&heaplist32);

}

CloseHandle(hSnapShot);

cout<<"the end"<<endl;

}

HANDLE MyLib::MyAlloc<HEAPENTRY32>::hHeap=NULL;

HANDLE hHeap;

int main(int argc, char* argv[])

{

//枚举此时所有堆并在建立新堆后再次枚举这样从中剔除新建堆

set<ULONG_PTR> heapid1,heapid2,heapid3;

getheapid(heapid1);

hHeap=HeapCreate(0,0,0);

getheapid(heapid2);

insert_iterator<set<ULONG_PTR> > iter(heapid3,heapid3.begin());

set_difference(heapid2.begin(),heapid2.end(),heapid1.begin(),heapid1.end(),

iter);

set<ULONG_PTR>::iterator pos;

ULONG_PTR newheapid;

for( pos=heapid3.begin(); pos !=heapid3.end(); ++pos)

{

cout<<"The new heap id is\t"<<(*pos)<<endl;

newheapid=*pos;

}

MyLib::MyAlloc<HEAPENTRY32>::hHeap=hHeap;

//vector<int, MyLib::MyAlloc<int> > v1;

HEAPENTRYSET heapset1,heapset2,heapset3;

heapset1.reserve(400);//保证vector不自动增长

heapset2.reserve(400);

heapset3.reserve(400);

int size;

heapinfo(heapset1,newheapid);

sort(heapset1.begin(),heapset1.end(),HeapInfoCompare());

size=heapset1.size();

HANDLE hCurHeap=GetProcessHeap();

// HeapAlloc(hCurHeap,HEAP_ZERO_MEMORY,4*1024);

char* p=new char[4*1024];

// GlobalAlloc(GHND,4*1024);

char* q=(char*)malloc(4*1024);

cout<< "the p is"<<(int)p<<endl;

heapinfo(heapset2,newheapid);

sort(heapset2.begin(),heapset2.end(),HeapInfoCompare());

size=heapset2.size();

insert_iterator<HEAPENTRYSET> miter(heapset3,heapset3.begin());

set_difference(heapset2.begin(),heapset2.end(),heapset1.begin(),heapset1.end(),

miter,HeapInfoCompare());

size=heapset3.size();

HEAPENTRYSET::iterator mpos;

for( mpos=heapset3.begin(); mpos !=heapset3.end(); ++mpos)

{

cout<<"The size of the different block is\t"<<(*mpos).dwBlockSize<<"\tand the addresss is\t"<<(*mpos).dwAddress<<"\tdwFlags is\t"<<(*mpos).dwFlags <<endl;

cout<<"The heapid is:\t"<<(*mpos).th32HeapID <<endl;

}

return 0;

}

void heapinfo(HEAPENTRYSET& hset,ULONG_PTR hid)

{

HANDLE hSnapShot=CreateToolhelp32Snapshot(TH32CS_SNAPHEAPLIST,GetCurrentProcessId());

HEAPLIST32 heaplist32;

heaplist32.dwSize=sizeof(HEAPLIST32);

BOOL bRet=Heap32ListFirst(hSnapShot,&heaplist32);

static int i=0;

while(bRet)

{

HEAPENTRY32 he32;

DWORD totalsize=0,freesize=0;

if(heaplist32.th32HeapID==hid)

{

bRet=Heap32ListNext(hSnapShot,&heaplist32);

continue;

}

DWORD number=10;

HANDLE ProcessHeap[10];

DWORD numget=GetProcessHeaps(number,ProcessHeap);

HANDLE hHeap=GetProcessHeap();

he32.dwSize=sizeof(HEAPENTRY32);

Heap32First(&he32,heaplist32.th32ProcessID,heaplist32.th32HeapID);

if(he32.dwFlags & LF32_FREE)

freesize +=he32.dwBlockSize;

totalsize +=he32.dwBlockSize;

cout<< "the heapid is :"<<he32.th32HeapID<<endl;

cout<<"the information of first block: "<< "Blocksize: "<<he32.dwBlockSize<<"\t Address: "<<(LONG)he32.dwAddress<<endl;

if((he32.dwFlags & LF32_FIXED) || (he32.dwFlags & LF32_MOVEABLE))

hset.push_back(he32);

while(Heap32Next(&he32))

{

cout<< "the information of block: " << "Blocksize: "<<he32.dwBlockSize<<"\t Address: "<<(LONG)he32.dwAddress<<endl;

totalsize +=he32.dwBlockSize;

if(he32.dwFlags & LF32_FREE)

freesize +=he32.dwBlockSize;

//cout<< ++i <<endl;

if((he32.dwFlags & LF32_FIXED) || (he32.dwFlags & LF32_MOVEABLE))

hset.push_back(he32);

//char*p =(char*)malloc(300);

}

cout<<"the total size of heap is: "<<totalsize<<endl;

cout<<"the free size of heap is: "<<freesize <<endl;

cout<<"the commited size of heap is: "<<(totalsize-freesize)<<endl;

bRet=Heap32ListNext(hSnapShot,&heaplist32);

}

CloseHandle(hSnapShot);

cout<<"the end"<<endl;

}

 
 
 
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