我眼里的RuntimeClass实现

王朝vc·作者佚名  2006-01-08
宽屏版  字体: |||超大  

最近开始学习VC了,谈谈心得吧。班门弄斧,请多多指教。

心得之一:

MFC中RuntiemClass支持的实现:

只要是从CObject派生的类,可以轻松实现RuntiemClass支持。当然,是通过编译器提供的宏来实现的。那么其实现机制是怎样的呢?我觉得只需要四个步骤。

首先让我们简化一下CRuntiemClass和CObject的定义,抽取出与RuntiemClass相关的部分:

struct CRuntimeClass

{

char m_lpszClassName[255];

int m_nObjectSize;

CObject* (*m_pfnCreateObject)();

CObject* CreateObject();

};

class CObject

{

public:

virtual CRuntimeClass* GetRuntimeClass() const {return NULL;}

static CRuntimeClass classCObject;

virtual ~CObject(){};

protected:

CObject(){printf("CObject constructed\n");}

};

我所说的四个步骤是(下面的操作都是对于从CObject派生的类而言的):

1.添加CRuntiemClass类型的静态成员classCMyClass(请把CMyClass换成你的类名)

static CRuntimeClass classCMyClass;

2.覆盖父类(即CObject)的GetRuntimeClass()方法,使之返回classCMyClass的指针

3.添加并实现 CreateObject();方法。

声明: static CObject* CreateObject();

实现:CObject* CMyClass::CreateObject() { return new CMyClass; }

4.为classCMyClass赋值。使m_lpszClassName="CMyClass";

m_nObjectSize=sizeof (CMyClass);

函数指针m_pfnCreateObject指向CMyClass::CreateObject。

CRuntimeClass CMyClass::classCMyClass= {"CMyClass",sizeof (CMyClass),

CMyClass::CreateObject};

附上完整的例程(摘自Programming Visual C++6.0 Unleashed):

#include <stdio.h>

#define RUNTIME_CLASS(class_name) (&class_name::class##class_name)

class CObject;

struct CRuntimeClass

{

char m_lpszClassName[21];

int m_nObjectSize;

CObject* (*m_pfnCreateObject)();

CObject* CreateObject();

};

class CObject

{

public:

virtual CRuntimeClass* GetRuntimeClass() const {return NULL;}

static CRuntimeClass classCObject;

virtual ~CObject(){};

protected:

CObject(){printf("CObject constructed\n");}

};

CRuntimeClass CObject::classCObject=

{"CObject",sizeof(CObject),NULL};

CObject* CRuntimeClass::CreateObject()

{

return (*m_pfnCreateObject)();

}

class CAlpha:public CObject

{

public:

virtual CRuntimeClass* GetRuntimeClass() const

{

return &classCAlpha;

}

static CRuntimeClass classCAlpha;

static CObject* CreateObject();

protected:

CAlpha(){printf("CAlpha constructor\n");}

};

CRuntimeClass CAlpha::classCAlpha={"CAlpha",sizeof(CAlpha),CAlpha::CreateObject};

CObject* CAlpha::CreateObject()

{

return new CAlpha;

}

class CBeta:public CObject

{

public:

virtual CRuntimeClass* GetRuntimeClass() const {return &classCBeta;}

static CRuntimeClass classCBeta;

static CObject* CreateObject();

protected:

CBeta(){printf("CBeta constructed\n");}

};

CRuntimeClass CMyClass::classCMyClass= {"CMyClass",sizeof (CMyClass),

CMyClass::CreateObject};

CRuntimeClass CBeta::classCBeta={"CBeata",sizeof(CBeta),CBeta::CreateObject};

CObject* CBeta::CreateObject()

{

return new CBeta;

}

class CGama:public CObject

{

public:

virtual CRuntimeClass* GetRuntimeClass() const { return &classCGama;}

static CRuntimeClass classCGama;

static CObject* CreateObject();

protected:

CGama(){printf("CGama constructed\n");}

};

CRuntimeClass CGama::classCGama={"CGama",sizeof(CGama),CGama::CreateObject};

CObject* CGama::CreateObject()

{

return new CGama();

}

int main()

{

printf("Entering dynCreate main\n");

CRuntimeClass* pRTCAlpha=RUNTIME_CLASS(CAlpha);

CObject* pObj1=pRTCAlpha->CreateObject();

printf("class of pObj1=%s\n",pObj1->GetRuntimeClass()->m_lpszClassName);

CRuntimeClass* pRTCBeta=RUNTIME_CLASS(CBeta);

CObject* pObj2=pRTCBeta->CreateObject();

printf("class of pObj2=%s\n",pObj2->GetRuntimeClass()->m_lpszClassName);

CRuntimeClass* pRTCGama=RUNTIME_CLASS(CGama);

CObject* pObj3=pRTCGama->CreateObject();

printf("class of pObj3=%s\n",pObj3->GetRuntimeClass()->m_lpszClassName);

delete pObj1;

delete pObj2;

delete pObj3;

return 0;

}

 
 
 
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