王朝网络
分享
 
 
 

c#v2.0 扩展特性 翻译(1)

王朝c#·作者佚名  2006-01-30
宽屏版  字体: |||超大  

Introduction to C# 2.0 C# 2.0 introduces several language extensions, the most important of which are Generics, Anonymous Methods, Iterators, and Partial Types.

C#2.0 介绍几种语言扩展,泛型,匿名方法,迭代器 和、partial Types.

· Generics permit classes, structs, interfaces, delegates, and methods to be parameterized by the types of data they store and manipulate. Generics are useful because they provide stronger compile-time type checking, require fewer explicit conversions between data types, and reduce the need for boxing operations and run-time type checks.

泛型允许类,结构,接口,代理还有方法被他们存储和操作数据类型参数化。泛型相当有用,因为他们提供强制的编译时类型检查,要求更少的数据类型之间的显式转换,并减少装箱拆箱的操作和运行时类型检查。

· Anonymous methods allow code blocks to be written “in-line” where delegate values are expected. Anonymous methods are similar to lambda functions in the Lisp programming language. C# 2.0 supports the creation of “closures” where anonymous methods access surrounding local variables and parameters.

· Iterators are methods that incrementally compute and yield a sequence of values. Iterators make it easy for a type to specify how the foreach statement will iterate over its elements.

· Partial types allow classes, structs, and interfaces to be broken into multiple pieces stored in different source files for easier development and maintenance. Additionally, partial types allow separation of machine-generated and user-written parts of types so that it is easier to augment code generated by a tool.

This chapter gives an introduction to these new features. Following the introduction are four chapters that provide a complete technical specification of the features.

这个章节将介绍这些新特性。随后的四个章节的介绍将提供有关特性的完整技术规范

The language extensions in C# 2.0 were designed to ensure maximum compatibility with existing code. For example, even though C# 2.0 gives special meaning to the words where, yield, and partial in certain contexts, these words can still be used as identifiers. Indeed, C# 2.0 adds no new keywords as such keywords could conflict with identifiers in existing code.

c#2.0中的语言扩展最大程度上保证和现有代码的兼容。举例说,即使c#2.0指定以下词如yield,partial在特定的上下文有特有的意义,他们依然可以作为标示符。甚至,c#2.0没有加任何新的可能会在现有代码冲突的关键词

Generics Generics permit classes, structs, interfaces, delegates, and methods to be parameterized by the types of data they store and manipulate. C# generics will be immediately familiar to users of generics in Eiffel or Ada, or to users of C++ templates, though they do not suffer many of the complications of the latter.

泛型允许类,结构,接口,代理和方法被他们存储操作的数据类型参数化。C#泛型将很快被eiffel,ada的使用过泛型的用户熟悉,或是使用过c++templates,尽管他们不需要忍受以后的多种编译器。

Why generics? Without generics, general purpose data structures can use type object to store data of any type. For example, the following simple Stack class stores its data in an object array, and its two methods, Push and Pop, use object to accept and return data, respectively:

如果没有泛型,一般数据结构能使用类型对象去存储任何数据类型。举例,下面所描述的一个很简单的栈的类存储数据在对象数组中。它有两个方法push和pop,使用对象分别地去接受和返回数据

public class Stack

{

object[] items;

int count;

public void Push(object item) {...}

public object Pop() {...}

}

While the use of type object makes the Stack class very flexible, it is not without drawbacks. For example, it is possible to push a value of any type, such a Customer instance, onto a stack. However, when a value is retrieved, the result of the Pop method must explicitly be cast back to the appropriate type, which is tedious to write and carries a performance penalty for run-time type checking:

当使用对象类型的时候栈类的使用更灵活,它并非没有缺陷。举例说,它很可能压入任何类型的值,如一个customer实例到一个栈。然而,当一个值返回,pop方法返回的结果必须显式转化成适当类型,不但编写是乏味的并且在运行时的类型检查降低性能。

Stack stack = new Stack();

stack.Push(new Customer());

Customer c = (Customer)stack.Pop();

If a value of a value type, such as an int, is passed to the Push method, it is automatically boxed. When the int is later retrieved, it must be unboxed with an explicit type cast:

如果是一个值类型,如整型传入push方法,它自动装箱。当整型在后来返回的时候,它必须进行显式的拆箱。

Stack stack = new Stack();

stack.Push(3);

int i = (int)stack.Pop();

Such boxing and unboxing operations add performance overhead since they involve dynamic memory allocations and run-time type checks.

当他们处于动态内存分配和运行时类型检查,装箱拆箱操作将增加性能消耗。

A further issue with the Stack class is that it is not possible to enforce the kind of data placed on a stack. Indeed, a Customer instance can be pushed on a stack and then accidentally cast it to the wrong type after it is retrieved:

进一步的关于栈的讨论,强迫数据的类别压入到栈是不可能的。事实上,一个customer实例能被压入栈并且很有可能偶然在它返回时被转化成错误的类型。

Stack stack = new Stack();

stack.Push(new Customer());

string s = (string)stack.Pop();

While the code above is an improper use of the Stack class, the code is technically speaking correct and a compile-time error is not reported. The problem does not become apparent until the code is executed, at which point an InvalidCastException is thrown.

The Stack class would clearly benefit from the ability to specify its element type. With generics, that becomes possible.

以上代码从技术上说是正确的且在编译时是不会报错的,但对stack类的用法是不正确的。这个问题直到代码执行才会显示出来,并抛出InvalidCastException异常.

栈类应当受益于指定元素类型的能力。有了泛型以后,这个将成为可能。

Creating and using generics

创建和使用泛型

Generics provide a facility for creating types that have type parameters. The example below declares a generic Stack class with a type parameter T. The type parameter is specified in < and > delimiters after the class name. Rather than forcing conversions to and from object, instances of Stack accept the type for which they are created and store data of that type without conversion. The type parameter T acts as a placeholder until an actual type is specified at use. Note that T is used as the element type for the internal items array, the type for the parameter to the Push method, and the return type for the Pop method:

泛型提供了一个便利的方法,通过类型参数去创建类型。下面的例子通过类型参数T声明了一个泛型的栈。类型参数在类名后面<>分隔符中定义。Stack实例接受它创建和存储的数据类型而不需要转换远胜于强制的对象转换。

public class Stack

{

T[] items;

int count;

public void Push(T item) {...}

public T Pop() {...}

}

When the generic class Stack is used, the actual type to substitute for T is specified. In the following example, int is given as the type argument for T:

当泛型类Stack被使用,替代T的真实类型将被指定。下面的例子里,int 被指定代替T。

Stack stack = new Stack();

stack.Push(3);

int x = stack.Pop();

The Stack type is called a constructed type. In the Stack type, every occurrence of T is replaced with the type argument int. When an instance of Stack is created, the native storage of the items array is an int[] rather than object[], providing substantial storage efficiency compared to the non-generic Stack. Likewise, the Push and Pop methods of a Stack operate on int values, making it a compile-time error to push values of other types onto the stack, and eliminating the need to explicitly cast values back to their original type when they’re retrieved.

Stack类型被称作构造类型. 在Stack里,每次出现T将被类型参数int代替。当一个Stack实例被创建,本身存储items数组是一个int型数组,比非泛型栈的对象数组提供真实性存储效率。同样的,Push和Pop方法操作int 值,如果push其他类型的数据给栈,将导致一个编译时错误,它排除了当值被返回时所要求的显式转化成原型。

Generics provide strong typing, meaning for example that it is an error to push an int onto a stack of Customer objects. Just as a Stack is restricted to operate only on int values, so is Stack restricted to Customer objects, and the compiler will report errors on the last two lines of the following example:

泛型提供强类型,意味着举例说来 将一个整型数据压入Customer 泛类型的栈。正像一个int泛型栈被严格约束只能操作int型,因此Customer型被严格要求操作Customer对象。下面例子的最后两行,编译器编译的时候会报告错误。

Stack stack = new Stack();

stack.Push(new Customer());

Customer c = stack.Pop();

stack.Push(3); // Type mismatch error

int x = stack.Pop(); // Type mismatch error

Generic type declarations may have any number of type parameters. The Stack example above has only one type parameter, but a generic Dictionary class might have two type parameters, one for the type of the keys and one for the type of the values:

泛型声明可以包括任何数目的类型参数。上面Stack的例子仅仅只有一个类型参数,但泛型Dictionary类可以含有两个类型参数,一个是关键字的类型,一个是值的类型。

public class Dictionary

{

public void Add(K key, V value) {...}

public V this[K key] {...}

}

When Dictionary is used, two type arguments would have to be supplied:

当Dictionary被使用,必须提供两种类型参数

Dictionary dict = new Dictionary();

dict.Add("Peter", new Customer());

Customer c = dict["Peter"];

 
 
 
免责声明:本文为网络用户发布,其观点仅代表作者个人观点,与本站无关,本站仅提供信息存储服务。文中陈述内容未经本站证实,其真实性、完整性、及时性本站不作任何保证或承诺,请读者仅作参考,并请自行核实相关内容。
2023年上半年GDP全球前十五强
 百态   2023-10-24
美众议院议长启动对拜登的弹劾调查
 百态   2023-09-13
上海、济南、武汉等多地出现不明坠落物
 探索   2023-09-06
印度或要将国名改为“巴拉特”
 百态   2023-09-06
男子为女友送行,买票不登机被捕
 百态   2023-08-20
手机地震预警功能怎么开?
 干货   2023-08-06
女子4年卖2套房花700多万做美容:不但没变美脸,面部还出现变形
 百态   2023-08-04
住户一楼被水淹 还冲来8头猪
 百态   2023-07-31
女子体内爬出大量瓜子状活虫
 百态   2023-07-25
地球连续35年收到神秘规律性信号,网友:不要回答!
 探索   2023-07-21
全球镓价格本周大涨27%
 探索   2023-07-09
钱都流向了那些不缺钱的人,苦都留给了能吃苦的人
 探索   2023-07-02
倩女手游刀客魅者强控制(强混乱强眩晕强睡眠)和对应控制抗性的关系
 百态   2020-08-20
美国5月9日最新疫情:美国确诊人数突破131万
 百态   2020-05-09
荷兰政府宣布将集体辞职
 干货   2020-04-30
倩女幽魂手游师徒任务情义春秋猜成语答案逍遥观:鹏程万里
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案神机营:射石饮羽
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案昆仑山:拔刀相助
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案天工阁:鬼斧神工
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案丝路古道:单枪匹马
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案镇郊荒野:与虎谋皮
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案镇郊荒野:李代桃僵
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案镇郊荒野:指鹿为马
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案金陵:小鸟依人
 干货   2019-11-12
倩女幽魂手游师徒任务情义春秋猜成语答案金陵:千金买邻
 干货   2019-11-12
 
>>返回首页<<
推荐阅读
 
 
频道精选
 
静静地坐在废墟上,四周的荒凉一望无际,忽然觉得,凄凉也很美
© 2005- 王朝网络 版权所有