01.
多屏幕显示器编程( 七 )Programming for Multiple Monitors in Windows 98Figure 3: Cache the Work AreaContinued from This code snippet caches the work area of every monitor for later use. // global variables to store work are...查看完整版>>
多屏幕显示器编程( 七 )
02.
多屏幕显示器编程( 六 )Programming for Multiple Monitors in Windows 98Figure 2: The Virtual DesktopContinued from Windows uses the resolution of each monitor and the relative positioning of the monitors to set up the virtu...查看完整版>>
多屏幕显示器编程( 六 )
03.
多屏幕显示器编程( 五 )Programming for Multiple Monitors in Windows 98Figure 1: The Display Properties Control PanelContinued from Windows 98's Display Properties control panel contains a Monitor tab when multiple monitors...查看完整版>>
多屏幕显示器编程( 五 )
04.
多屏幕显示器编程( 四 )Programming for Multiple Monitors in Windows 98Other IssuesContinued from If you use these new API functions to make your applications multiple monitor-friendly, what will happen on systems running a...查看完整版>>
多屏幕显示器编程( 四 )
05.
多屏幕显示器编程( 三 )Programming for Multiple Monitors in Windows 98New Multiple-Monitor Win32 API functionsContinued from In order to give applications access to multiple-monitor information, Microsoft has added several...查看完整版>>
多屏幕显示器编程( 三 )
06.
多屏幕显示器编程( 二 )Programming for Multiple Monitors in Windows 98Installing Multiple MonitorsContinued from Setting up multiple monitors is relatively easy, but there are a few ground rules. Both of your video cards m...查看完整版>>
多屏幕显示器编程( 二 )
07.
多屏幕显示器编程( 一 )Programming for Multiple Monitors in Windows 98How to use the new Win32 API functions that enable your programs to take advantage of multiple monitors. By Paul Modzelewski One of the most eagerly anti...查看完整版>>
多屏幕显示器编程( 一 )
08.
J2ME编程最佳实践之屏幕导航除了游戏程序,在通常的MIDP应用程序中,通常会有很多个Screen或Canvas,这些屏幕一般靠命令来实现切换,比如用户点击“Next”应该跳到下一屏,点击“Back”应该返回到上一屏。当屏幕数量相当可观时,如何在各个...查看完整版>>
J2ME编程最佳实践之屏幕导航
09.
VB编程破解Windows屏幕保护密码大家都知道,屏幕保护密码最多为16个字符。微软内置了16字节的密钥:48 EE 76 1D 67 69 A1 1B 7A 8C 47 F8 54 95 97 5F。Windows便用上述密钥加密你输入的密码。其加密过程为:首先将你输入的密码字符逐位转换为其16...查看完整版>>
VB编程破解Windows屏幕保护密码
10.
J2ME编程最佳实践之屏幕导航除了游戏程序,在通常的MIDP应用程序中,通常会有很多个Screen或Canvas,这些屏幕一般靠命令来实现切换,比如用户点击“Next”应该跳到下一屏,点击“Back”应该返回到上一屏。当屏幕数量相当可观时,如何在各个...查看完整版>>
J2ME编程最佳实践之屏幕导航
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