01.
Destructors in C#Destructors in C#By IntroductionIn the enterprise application development world, the buzzwords arePerformance, Scalability, and Security. I started my career as a VC++programmer, and one fine morning,...查看完整版>>
Destructors in C#
02.
Generics in C#Generics in C#Generics are the most useful C# 2.0 language extensions, beside Anonymous methods, Iterators, Partial types And Nullable types.What are generics?Generics permit classes, structs, interfa...查看完整版>>
Generics in C#
03.
My Composite in C#//MyCompositeusing System;using System.Collections;//----------------------------------Class FileElementabstract class CFileElement{ //Fields protected string name; public CFileElement(string name) {...查看完整版>>
My Composite in C#
04.
My FactoryMethod in C#//MyFactoryMethodusing System;using System.Collections;//SinglePage class,which build the at last product,part element//----top classabstract class SinglePage{};//----element1class RegisterPage:Single...查看完整版>>
My FactoryMethod in C#
05.
Implementing the Singleton Pattern in C#Implementing the Singleton Pattern in C# The singleton pattern is one of the best-known patterns in software engineering. Essentially, a singleton is a class which only allows a single instance of it...查看完整版>>
Implementing the Singleton Pattern in C#
06.
An Intro to Constructors in C#This is an article on Constructors in C#, for the beginner level programmers. It covers simple constructors, constructors overloading, behaviour of constructors in inheritance, constructor chaining an...查看完整版>>
An Intro to Constructors in C#
07.
Owner Draw Menus in C#很多Windows 应用程序中的控件可以手工绘制,来达到更加生动的效果,可以使用窗体组件的ownerdraw属性来达到这个目的。Menu就是一个这样的组件,它允许我们手工绘制其界面。这篇文章的主要目的在于向你解释如何用特定...查看完整版>>
Owner Draw Menus in C#
08.
Observer Design Pattern in C#!This article describes a very important and one of the powerful tools in C#.This is based on a famous design pattern called Observer. Observer design pattern dictates what is called as subscriber-publ...查看完整版>>
Observer Design Pattern in C#!
09.
17.12 DestructorsA destructor is a member that implements the actions required to destruct an instance of a class. A destructor isdeclared using a destructor-declaration:destructor-declaration:attributesopt externopt ...查看完整版>>
17.12 Destructors
10.
Things To Remember:Constructors, Destructors, and Assignment OperatorsBy Scott MeyersThings to RememberConstructors, Destructors, and Assignment Operators· Compilers may implicitly generate a class's default constructor, copy constructor, copy assignment ...查看完整版>>
Things To Remember:Constructors, Destructors, and Assignment Operators
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